Tuesday, November 22, 2016

2D Week 13

This week I worked on fixing the face tree animation, creating a wave animation for the tinman, and creating a bounding box in UE4 so that the animations only play when the player crosses the threshold.  Overall, I probably spent about 2-3 hours creating animations and working with the other artists on my team.




1 comment:

  1. Make sure to get a sense of large weight for the big tree movement. Nice work on the Tin man animations!

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